Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,268 of every public Rust server. It last wiped 53d ago.
Offline 95.167.183.239:28015 checked 40d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|85/250
- Rustoria.co - EU East Long116/200
- Rusty Moose |EU Main|407/450
- Rustafied.com - EU Friday24/100
- Rustoria.co - EU Main484/525
- Rustoria.co - EU East Medium371/425
The short version
Quick answers
From the figures on this page.
Wipe days
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 53 days 6 hours have passed since its current world was created.
Server
On what version does ServerName currently run?
Running on Windows, ServerName is on Rust network protocol 2633 and build 164530. Joining needs your game on the same protocol, which Steam updates for you.
Has ServerName stayed online, and is it up now?
ServerName is offline at the moment; the last time it was seen was 40 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.
Where does ServerName run from?
A region is not published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 95.167.183.239:28015 is where it answers.
Server tags
Which meanings sit behind the tags on ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what ServerName publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerName right now?
ServerName was last seen 40 days 12 hours ago and is offline right now.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #13,268, inside the top – of ranked servers.
Map and rules
What are the settings and rules for ServerName?
The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on ServerName?
The map on ServerName is procedural and the game generates it.
Join
How do you connect to ServerName?
Open the console with F1 in Rust and enter client.connect 95.167.183.239:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.