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Rust Insights

Server profile

TEST

Offline, with 1 of 10 players on; ranked #14,550 of every public Rust server, the top 61%. It last wiped 37d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,550ranktop 61%
37d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average364/350
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average16/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average25/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average181/225
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average94/225
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average36/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does TEST wipe, and how often?

The record of TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 37 days 20 hours have passed since its current world was created.

Server

On what version does TEST currently run?

Running on Windows, TEST is on Rust network protocol 2633 and build 164530. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for TEST, and is it online?

The last sighting of TEST was 30 days 18 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 24 September 2026 is when Rust Insights first saw it.

Where does TEST run from?

There is no region published for TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 95.167.183.231:28015 is where it answers.

Lists and tags

What is meant by each tag on TEST?

These tags come from TEST and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does TEST appear?

These Rust Insights lists include TEST: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What does the population of TEST look like?

TEST is offline at the moment; the last sighting was 30 days 18 hours ago.

How does TEST compare with other Rust servers in the ranking?

Player hours over seven days put TEST at #14,550, within the top 61% of the ranked field.

Settings and rules

How is TEST configured, and what rules apply?

No gather rate appears in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on TEST?

The game generates the map on TEST, which is procedural.

How to join

What is the way to join TEST?

Type client.connect 95.167.183.231:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.