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Rust Insights

Server profile · EU

RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10

Online, with 0 of 10 players on; ranked #14,328 of every public Rust server, the top 64%. It last wiped 18d ago.

Filed under 2x moddedcarbon
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak 1
#14,328ranktop 64% · #2484 in EU
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304006:0015:0000:0008:0017:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 64% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 46 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:10 UTC18d ago 3 – running 0
Fri 9 Oct, 21:41 UTC19d ago 1 – 1.1 days 1
Thu 8 Oct, 04:31 UTC21d ago 3 – 1.7 days 2
Wed 7 Oct, 21:03 UTC21d ago 3 – 0.3 days 1
Mon 5 Oct, 18:40 UTC23d ago 0 – 2.1 days 0
Mon 5 Oct, 04:23 UTC24d ago 1 – 0.6 days 0
Sun 4 Oct, 00:19 UTC25d ago 1 – 1.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 807 on average274/300
  2. Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 600 on average111/125
  3. EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average44/150
  4. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average507/570
  5. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average43/1000
  6. Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 302 on average32/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

On RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. 46 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 wipe?

There is no next wipe to predict: RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 18 days 6 hours ago.

Server details

Does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 hold a steady frame rate?

The 48-hour average for server fps is 30, and 30 was the lowest seen. The world held a peak of 3,327 entities, counting buildings, deployables and all the rest. It drew as much as 1,621 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

Running on Linux, RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10, and is it up at the moment?

At the time of this check RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 is online. The uptime it reports puts the last restart at about 5 days 9 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 3 October 2026 is when Rust Insights first saw it.

In which location does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 sit?

With its EU tag, RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 95.156.225.33:28021.

Lists and tags

How should you read the tags listed for RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

These tags come from RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): The server browser files this server under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Who is behind RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

A rustyrev.com hostname is published by RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10, and by 2 other servers we track, which suggests the same operator runs them.

Which Rust Insights filters and lists feature RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

The Rust Insights lists that carry RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 are Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

Population history

How many players are on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 right now, and how does that number move?

At the time of this refresh, RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 holds 0 players on 10 slots. A weekly average of 0 players goes with a peak of 1.

Where does RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 sit in the rankings?

In Europe, RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 is #2,484; across all ranked servers it is #14,328 on seven-day player hours, in the top 64%.

Settings and rules

What settings and rules apply on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

A 2x gather rate is what the name of RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 states. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

What is the map on RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10 runs a procedural map of size 1,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.

Join

How do you connect to RustyRev - REAL OneGrid | 2x | Solo/Duo | One Grid | 10/10?

Type client.connect 95.156.225.33:28021 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rustyrev.com is its website.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,EU,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.