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Rust Insights

Server profile

Buzzland

Offline, with 0 of 50 players on; ranked #15,519 of every public Rust server, the top 71%. It last wiped 28d ago.

Filed under quad softcorepremium
Launch Rust and join
The server's own banner, as it publishes it.
0/ 50 players now 0% full
07-day averagepeak –
#15,519ranktop 71%
28d agolast wipeno schedule published
6d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct7 Oct13 Oct19 Oct

Note: Top 71% of all ranked servers, and #609 of the quad servers (top 77%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW28d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EA] Softcore 1quad · monthly · 66 on average29/350
  2. [US] Facepunch Softcore 2NA · quad · monthly · 59 on average27/300
  3. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average10/150
  4. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 10 on average4/100
  5. [红牛五倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
  6. [红果十倍]10.30日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On Buzzland, what happens on wipe day?

The average busiest point of its recent wipes was 2 players. 33 hours after the latest wipe, the crowd peaked.

How often does Buzzland wipe, and on which day?

Each month Buzzland wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 28 days 2 hours ago.

Server details

Which Rust version is Buzzland on?

Rust network protocol 2634 and build 167584 on Windows is what Buzzland runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Buzzland, and is it online?

Buzzland is offline at the moment; the last time it was seen was 17 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 17 September 2026.

What location is listed for Buzzland?

No region is published by Buzzland. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 95.156.213.17:10300.

Tags

How should you read the tags listed for Buzzland?

The tags gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): A team holds 4 players at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^q (Premium): Joining requires premium status in Rust are what Buzzland publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Buzzland appear?

The Rust Insights lists that carry Buzzland are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore and Premium; Server tag: Premium ^q; Group limit: Quad.

Population

What does the population of Buzzland look like?

Buzzland is offline at the moment; the last sighting was 17 days 6 hours ago.

Where does Buzzland sit in the rankings?

Player hours over seven days put Buzzland at #15,519, within the top 71% of the ranked field. Within its quad group, the position is #609.

Map and rules

What settings and rules apply on Buzzland?

The name of Buzzland does not state a gather rate. quad is the group name, and it caps groups at 4 players. You get softcore as the game mode, The easier mode from Facepunch, keeping part of your loot. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Joining requires premium status in Rust. The server has Valve's VAC anti-cheat switched on.

Which map is live on Buzzland?

Buzzland runs a procedural map of size 4,000 with seed 420420, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

What is the way to join Buzzland?

Type client.connect 95.156.213.17:10300 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. Joining requires premium status in Rust.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167584,^q,ts4

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players It holds 50 slots.
ts4
Group limit A team holds 4 players at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^q
Premium Joining requires premium status in Rust.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.