Server profile
[EU] No rules rust original
Online, with 0 of 500 players on; ranked #7,207 of every public Rust server, the top 32%. It last wiped 26d ago.
Online 95.129.56.106:36000 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 12 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:48 UTC26d ago | 4 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On [EU] No rules rust original, what happens on wipe day?
Recent wipes peaked at 4 players on average. 12 hours after the latest wipe, the crowd peaked.
When does [EU] No rules rust original wipe, and how often?
The record of [EU] No rules rust original's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 26 days 21 hours have passed since its current world was created.
Server details
Does [EU] No rules rust original hold a steady frame rate?
Average server fps over the last 48 hours was 95, with a floor of 72. The world held a peak of 213,278 entities, counting buildings, deployables and all the rest. Memory use peaked at 4,048 MB. What players feel as lag comes from low fps and an entity count on the rise.
On what version does [EU] No rules rust original currently run?
Running on Windows, [EU] No rules rust original is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [EU] No rules rust original, and is it online?
[EU] No rules rust original is currently reachable and online. About 2 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 150 of 168 hours up, or 89% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does [EU] No rules rust original sit?
The name of [EU] No rules rust original points to Europe, even though no region tag is published. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 95.129.56.106:36000.
Tags
How should you read the tags listed for [EU] No rules rust original?
When the game's server browser reads [EU] No rules rust original, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [EU] No rules rust original?
[EU] No rules rust original appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of [EU] No rules rust original look like?
At the time of this refresh, [EU] No rules rust original holds 0 players on 500 slots. Over the past week it peaked at 2 and averaged 0 players.
How does [EU] No rules rust original compare with other Rust servers in the ranking?
On player hours for the last seven days, [EU] No rules rust original sits at #7,207, inside the top 32% of ranked servers.
Rules and settings
What are the settings and rules for [EU] No rules rust original?
Nothing about gather rate is given in the name of [EU] No rules rust original. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on [EU] No rules rust original?
[EU] No rules rust original runs a procedural map of size 6,000 with seed 676767, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join [EU] No rules rust original?
Open the console with F1 in Rust and enter client.connect 95.129.56.106:36000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.
