Server profile
your_server_name
Offline, with 1 of 5 players on; ranked #13,264 of every public Rust server. It last wiped 42d ago.
Offline 95.105.3.252:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|825/850
- Rustoria.co - EU Main72/250
- Rusty Moose |EU Main|123/250
- Rustoria.co - EU East Long499/550
- Rustoria.co - EU East Medium297/325
- Rustafied.com - EU Friday226/325
The short version
Quick answers
From the figures on this page.
Wipe days
How often does your_server_name wipe, and on which day?
Its rhythm cannot be read yet: your_server_name has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 42 days 23 hours ago.
Server
On what version does your_server_name currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for your_server_name. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for your_server_name, and is it online?
your_server_name is offline at the moment; the last time it was seen was 39 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 September 2026 is when Rust Insights first saw it.
In which location does your_server_name sit?
A region is not published by your_server_name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 95.105.3.252:28015 is where it answers.
Lists and tags
What is meant by each tag on your_server_name?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty are what your_server_name publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does your_server_name appear?
The Rust Insights lists that carry your_server_name are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of your_server_name look like?
The last time your_server_name was seen online was 39 days 21 hours ago, and it is offline now.
In the ranking of Rust servers, where does your_server_name place?
On player hours for the last seven days, your_server_name sits at #13,264, inside the top – of ranked servers.
Settings and rules
What settings and rules apply on your_server_name?
No gather rate appears in the name of your_server_name. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on your_server_name?
The map on your_server_name is procedural and the game generates it.
How to join
How can you get onto your_server_name?
To connect, start Rust and enter client.connect 95.105.3.252:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.