Server profile
Local Server
Offline, with 1 of 2 players on; ranked #13,631 of every public Rust server, the top 62%. It last wiped 20d ago.
Offline 95.104.193.158:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|501/575
- Rustoria.co - EU East Long309/400
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU Main36/250
- Rustafied.com - EU Friday85/150
- Rustoria.co - EU East Medium109/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Local Server wipe, and how often?
Too few wipes are on record for Local Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 20 days 7 hours have passed since its current world was created.
Server details
On what version does Local Server currently run?
Running on Windows, Local Server is on Rust network protocol 2634 and build 167231. Joining needs your game on the same protocol, which Steam updates for you.
Has Local Server stayed online, and is it up now?
Local Server is offline at the moment; the last time it was seen was 20 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
What location is listed for Local Server?
There is no region published for Local Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 95.104.193.158:28015.
Lists and tags
How should you read the tags listed for Local Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what Local Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Local Server turn up among the Rust Insights lists and filters?
Local Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on Local Server right now?
The last time Local Server was seen online was 20 days 6 hours ago, and it is offline now.
How does Local Server compare with other Rust servers in the ranking?
Player hours over seven days put Local Server at #13,631, within the top 62% of the ranked field.
Rules and settings
What are the settings and rules for Local Server?
Nothing about gather rate is given in the name of Local Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on Local Server?
Size 4,500 and seed 1234567890 define the procedural map on Local Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How can you get onto Local Server?
To connect, start Rust and enter client.connect 95.104.193.158:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.