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Rust Insights

Server profile

MRSTSRV

Offline, with 1 of 5 players on; ranked #8,610 of every public Rust server, the top 39%. It last wiped 3d ago.

Filed under
Launch Rust and join
1/ 5 players now 20% full
17-day averagepeak 1
#8,610ranktop 39%
3d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 08:25 UTC3d ago 1 – running 0
Sat 24 Oct, 17:58 UTC4d ago 1 – 0.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

The short version

Quick answers

From the figures on this page.

Wipe schedule

On MRSTSRV, what happens on wipe day?

The average busiest point of its recent wipes was 1 players. 6 hours into the latest wipe, the crowd on the server reached its peak.

How often does MRSTSRV wipe, and on which day?

Too few wipes are on record for MRSTSRV to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 3 days 10 hours have passed since its current world was created.

Server details

Which Rust version is MRSTSRV on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for MRSTSRV. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for MRSTSRV, and is it online?

Offline at the moment, MRSTSRV was last seen 2 days 6 hours ago. The last 3 full days gave 7 of 72 hours up, or 10% of the time. On 24 October 2026 is when Rust Insights first saw it.

In which location does MRSTSRV sit?

No region is published by MRSTSRV. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 95.104.181.182:28015.

Tags

How should you read the tags listed for MRSTSRV?

These tags come from MRSTSRV and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does MRSTSRV turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry MRSTSRV are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on MRSTSRV right now?

MRSTSRV was last seen 2 days 6 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1.

How does MRSTSRV compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts MRSTSRV at #8,610, among the top 39% of all ranked servers.

Settings and rules

What are the settings and rules for MRSTSRV?

No gather rate appears in the name of MRSTSRV. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on MRSTSRV?

A procedural map, generated by the game, is what MRSTSRV runs.

Join

What is the way to join MRSTSRV?

Type client.connect 95.104.181.182:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.