Server profile
ServerName
Offline, with 0 of 5 players on; ranked #15,496 of every public Rust server, the top 68%. It last wiped 44d ago.
Offline 94.77.32.53:28015 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|262/300
- Rustoria.co - EU Main22/250
- Rusty Moose |EU Main|16/250
- Rustoria.co - EU East Long169/200
- Rustoria.co - EU East Medium81/200
- Rustafied.com - EU Friday20/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does ServerName wipe, and how often?
The record of ServerName's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 44 days 2 hours ago.
About the server
On what version does ServerName currently run?
The Rust build is network protocol 2633 and build 164530, running on Windows, for ServerName. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for ServerName, and is it online?
The last sighting of ServerName was 36 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 21 September 2026.
Where does ServerName run from?
No region is published by ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 94.77.32.53:28015.
Tags
Which meanings sit behind the tags on ServerName?
These tags come from ServerName and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does ServerName appear?
These Rust Insights lists include ServerName: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on ServerName right now, and how does that number move?
ServerName is offline at the moment; the last sighting was 36 days 18 hours ago.
Where does ServerName sit in the rankings?
The player-hours ranking for the last seven days puts ServerName at #15,496, among the top 68% of all ranked servers.
Map and rules
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched off.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Join
How can you get onto ServerName?
Open the console with F1 in Rust and enter client.connect 94.77.32.53:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.