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Rust Insights

Server profile

Local Rust Dev Server

Offline, with 1 of 5 players on; ranked #14,617 of every public Rust server, the top 66%. It last wiped 9d ago.

Filed under
Launch Rust and join
1/ 5 players now 20% full
07-day averagepeak –
#14,617ranktop 66%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 18:42 UTC9d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average410/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average249/300
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average43/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average73/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average90/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Local Rust Dev Server?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does Local Rust Dev Server wipe?

The record of Local Rust Dev Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 9 days 3 hours ago.

About the server

Which Rust version is Local Rust Dev Server on?

Running on Linux, Local Rust Dev Server is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Local Rust Dev Server, and is it up at the moment?

The last sighting of Local Rust Dev Server was 9 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 October 2026.

What location is listed for Local Rust Dev Server?

No region is published by Local Rust Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 94.70.25.207:28015 is where it answers.

Lists and tags

What is meant by each tag on Local Rust Dev Server?

These tags come from Local Rust Dev Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Local Rust Dev Server appear?

Local Rust Dev Server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of Local Rust Dev Server look like?

Local Rust Dev Server is offline at the moment; the last sighting was 9 days 3 hours ago.

How does Local Rust Dev Server compare with other Rust servers in the ranking?

Player hours over seven days put Local Rust Dev Server at #14,617, within the top 66% of the ranked field.

Map and rules

What settings and rules apply on Local Rust Dev Server?

No gather rate appears in the name of Local Rust Dev Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is off.

What is the map on Local Rust Dev Server?

The map on Local Rust Dev Server is procedural and the game generates it.

How to join

What is the way to join Local Rust Dev Server?

To connect, start Rust and enter client.connect 94.70.25.207:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.