Server profile
Eternal Rust | DEV
Offline, with 0 of 100 players on; ranked #15,519 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 94.67.209.90:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Eternal Rust | DEV wipe, and on which day?
Its rhythm cannot be read yet: Eternal Rust | DEV has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 3 hours have passed since its current world was created.
Server
On what version does Eternal Rust | DEV currently run?
Running on Windows, Eternal Rust | DEV is on Rust network protocol 2634 and build 167584. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Eternal Rust | DEV, and is it online?
The last sighting of Eternal Rust | DEV was 16 days 8 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 11 October 2026.
In which location does Eternal Rust | DEV sit?
There is no region published for Eternal Rust | DEV. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 94.67.209.90:28015 is where it answers.
Server tags
What is meant by each tag on Eternal Rust | DEV?
When the game's server browser reads Eternal Rust | DEV, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts6 (Group limit): A team holds 6 players at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Eternal Rust | DEV appear?
These Rust Insights lists include Eternal Rust | DEV: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Eternal Rust | DEV right now, and how does that number move?
Eternal Rust | DEV was last seen 16 days 8 hours ago and is offline right now.
In the ranking of Rust servers, where does Eternal Rust | DEV place?
Player hours over seven days put Eternal Rust | DEV at #15,519, within the top 71% of the ranked field.
Settings and rules
What settings and rules apply on Eternal Rust | DEV?
Nothing about gather rate is given in the name of Eternal Rust | DEV. 6 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Eternal Rust | DEV?
A procedural map, generated by the game, is what Eternal Rust | DEV runs.
Join
How do you connect to Eternal Rust | DEV?
Open the console with F1 in Rust and enter client.connect 94.67.209.90:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.