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Rust Insights

Server profile

Eternal Rust | DEV

Offline, with 0 of 100 players on; ranked #15,348 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,348ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 29.10EU · groups of 5 · weekly · 76 on average205/250
  2. SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 59 on average84/150
  3. 红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average3/200
  4. Rustico 3groups of 5 · 9 on average1/100
  5. РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
  6. Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average1/50

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Eternal Rust | DEV wipe?

Too few wipes are on record for Eternal Rust | DEV to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 16 hours have passed since its current world was created.

Server

Which Rust version is Eternal Rust | DEV on?

Rust network protocol 2634 and build 167781 on Windows is what Eternal Rust | DEV runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Eternal Rust | DEV, and is it up at the moment?

The last sighting of Eternal Rust | DEV was 7 days 15 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 21 October 2026 is when Rust Insights first saw it.

In which location does Eternal Rust | DEV sit?

There is no region published for Eternal Rust | DEV. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 94.67.123.111:28015.

Lists and tags

What is meant by each tag on Eternal Rust | DEV?

When the game's server browser reads Eternal Rust | DEV, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts6 (Group limit): No team may exceed 6 players; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Eternal Rust | DEV appear?

The Rust Insights lists that carry Eternal Rust | DEV are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Eternal Rust | DEV right now, and how does that number move?

Eternal Rust | DEV is offline at the moment; the last sighting was 7 days 15 hours ago.

Where does Eternal Rust | DEV sit in the rankings?

On player hours for the last seven days, Eternal Rust | DEV sits at #15,348, inside the top 69% of ranked servers.

Rules and settings

What are the settings and rules for Eternal Rust | DEV?

Nothing about gather rate is given in the name of Eternal Rust | DEV. Up to 6 players can join one group. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Eternal Rust | DEV?

The game generates the map on Eternal Rust | DEV, which is procedural.

How to join

How can you get onto Eternal Rust | DEV?

Open the console with F1 in Rust and enter client.connect 94.67.123.111:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts6
Group limit No team may exceed 6 players.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.