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Rust Insights

Server profile

Tin & Blood

Offline, with 0 of 100 players on; ranked #15,490 of every public Rust server, the top 70%. It last wiped 45d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,490ranktop 70%
45d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average827/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average57/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average133/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average517/575
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average322/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average233/325

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Tin & Blood wipe?

Too few wipes are on record for Tin & Blood to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 45 days 21 hours have passed since its current world was created.

About the server

Which Rust version is Tin & Blood on?

The Rust build is network protocol 2633 and build 164530, running on Linux, for Tin & Blood. Joining needs your game on the same protocol, which Steam updates for you.

Has Tin & Blood stayed online, and is it up now?

Offline at the moment, Tin & Blood was last seen 38 days 3 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 19 September 2026.

In which location does Tin & Blood sit?

A region is not published by Tin & Blood. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 94.64.104.175:35005 is where it answers.

Server tags

Which meanings sit behind the tags on Tin & Blood?

These tags come from Tin & Blood and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Tin & Blood?

Tin & Blood appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on Tin & Blood right now?

Tin & Blood is offline at the moment; the last sighting was 38 days 3 hours ago.

How does Tin & Blood compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Tin & Blood at #15,490, among the top 70% of all ranked servers.

Rules and settings

How is Tin & Blood configured, and what rules apply?

No gather rate appears in the name of Tin & Blood. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on Tin & Blood?

Size 6,000 and seed 1789661113 define the procedural map on Tin & Blood, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Tin & Blood?

Open the console with F1 in Rust and enter client.connect 94.64.104.175:35005. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.