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Rust Insights

Server profile

your_server_name

Offline, with 0 of 5 players on; ranked #15,903 of every public Rust server, the top 72%. It last wiped 19d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,903ranktop 72%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:28 UTC19d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 498 on average821/850
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 352 on average59/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 345 on average114/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average519/575
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 284 on average311/350
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 256 on average223/325

The short version

Quick answers

From the figures on this page.

Wipe schedule

On your_server_name, what happens on wipe day?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.

How often does your_server_name wipe, and on which day?

Its rhythm cannot be read yet: your_server_name has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 19 days 21 hours ago.

Server

On what version does your_server_name currently run?

The Rust build is network protocol 2634 and build 167058, running on Windows, for your_server_name. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for your_server_name, and is it online?

your_server_name is offline at the moment; the last time it was seen was 19 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 7 October 2026.

Where does your_server_name run from?

No region is published by your_server_name. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 94.41.131.169:28015 is where it answers.

Tags

How should you read the tags listed for your_server_name?

The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what your_server_name publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature your_server_name?

your_server_name appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on your_server_name right now, and how does that number move?

The last time your_server_name was seen online was 19 days 21 hours ago, and it is offline now.

In the ranking of Rust servers, where does your_server_name place?

The player-hours ranking for the last seven days puts your_server_name at #15,903, among the top 72% of all ranked servers.

Settings and rules

What are the settings and rules for your_server_name?

The name of your_server_name does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.

Which map is live on your_server_name?

The map on your_server_name is procedural and the game generates it.

Join

How do you connect to your_server_name?

Open the console with F1 in Rust and enter client.connect 94.41.131.169:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167058
Build The game build is 167058.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.