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Rust Insights

Server profile

LOCAL MAP TEST

Offline, with 0 of 1 players on; ranked #14,112 of every public Rust server. It last wiped 38d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#14,112rankno region published
38d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 543 on average677/725
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average438/475
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 308 on average38/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 308 on average52/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average218/250
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average144/175

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does LOCAL MAP TEST wipe, and how often?

Too few wipes are on record for LOCAL MAP TEST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 38 days 1 hours ago.

Server

On what version does LOCAL MAP TEST currently run?

Running on Windows, LOCAL MAP TEST is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.

Has LOCAL MAP TEST stayed online, and is it up now?

LOCAL MAP TEST is offline at the moment; the last time it was seen was 38 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 20 September 2026.

What location is listed for LOCAL MAP TEST?

A region is not published by LOCAL MAP TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 94.31.69.206:28015.

Server tags

How should you read the tags listed for LOCAL MAP TEST?

These tags come from LOCAL MAP TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does LOCAL MAP TEST appear?

The Rust Insights lists that carry LOCAL MAP TEST are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on LOCAL MAP TEST right now, and how does that number move?

The last time LOCAL MAP TEST was seen online was 38 days 1 hours ago, and it is offline now.

Where does LOCAL MAP TEST sit in the rankings?

Player hours over seven days put LOCAL MAP TEST at #14,112, within the top – of the ranked field.

Settings and rules

What are the settings and rules for LOCAL MAP TEST?

The name of LOCAL MAP TEST does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Connecting

What is the way to join LOCAL MAP TEST?

To connect, start Rust and enter client.connect 94.31.69.206:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.