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Rust Insights

Server profile

boymoy

Offline, with 1 of 6 players on; ranked #11,145 of every public Rust server, the top 50%. It last wiped 6d ago.

Filed under
Launch Rust and join
1/ 6 players now 17% full
17-day averagepeak 1
#11,145ranktop 50%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct22 Oct25 Oct28 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.2 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:46 UTC6d ago 1 – running 1
Fri 9 Oct, 11:14 UTC19d ago 1 – 13.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average510/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average340/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average109/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average125/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does boymoy look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does boymoy wipe, and on which day?

The record of boymoy's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 6 days 5 hours have passed since its current world was created.

About the server

On what version does boymoy currently run?

Rust network protocol 2634 and build 167781 on Windows is what boymoy runs. The same protocol is required to join, and Steam takes care of updating it.

Has boymoy stayed online, and is it up now?

The last sighting of boymoy was 6 days 3 hours ago, and it is offline at present. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. On 9 October 2026 is when Rust Insights first saw it.

In which location does boymoy sit?

A region is not published by boymoy. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 94.29.26.234:28015 is where it answers.

Server tags

What is meant by each tag on boymoy?

When the game's server browser reads boymoy, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The slot count is 6; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does boymoy appear?

These Rust Insights lists include boymoy: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on boymoy right now?

boymoy is offline at the moment; the last sighting was 6 days 3 hours ago. Over the past week it peaked at 1 and averaged 1 players.

In the ranking of Rust servers, where does boymoy place?

Player hours over seven days put boymoy at #11,145, within the top 50% of the ranked field.

Rules and settings

How is boymoy configured, and what rules apply?

No gather rate appears in the name of boymoy. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.

Which map is live on boymoy?

A procedural map, generated by the game, is what boymoy runs.

How to join

What is the way to join boymoy?

To connect, start Rust and enter client.connect 94.29.26.234:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players The slot count is 6.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.