Server profile
TEST
Offline, with 0 of 10 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 21d ago.
Offline 94.25.238.21:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|147/250
- Rustoria.co - EU East Long130/200
- Rusty Moose |EU Main|15/250
- Rustoria.co - EU Main18/250
- Rustafied.com - EU Friday15/100
- Rustoria.co - EU East Medium45/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TEST wipe?
The record of TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 15 hours have passed since its current world was created.
Server details
Which Rust version is TEST on?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. You can only join if your game is on the same protocol; Steam handles that update.
Has TEST stayed online, and is it up now?
The last sighting of TEST was 4 days 18 hours ago, and it is offline at present. The last 4 full days gave 0 of 96 hours up, or 0% of the time. On 24 October 2026 is when Rust Insights first saw it.
What location is listed for TEST?
No region is published by TEST. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 94.25.238.21:28015 is where it answers.
Server tags
What is meant by each tag on TEST?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what TEST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
TEST appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
How many players are on TEST right now?
The last time TEST was seen online was 4 days 18 hours ago, and it is offline now. Across the past week the mean was 0 players.
How does TEST compare with other Rust servers in the ranking?
Player hours over seven days put TEST at #15,351, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for TEST?
Nothing about gather rate is given in the name of TEST. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Connecting
How can you get onto TEST?
To connect, start Rust and enter client.connect 94.25.238.21:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.