Server profile
first_server
Offline, with 1 of 500 players on; ranked #13,470 of every public Rust server, the top 61%. It last wiped 22d ago.
Offline 94.25.228.3:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|300/300
- Rustoria.co - EU Main19/250
- Rusty Moose |EU Main|17/250
- Rustoria.co - EU East Long188/200
- Rustoria.co - EU East Medium99/200
- Rustafied.com - EU Friday25/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does first_server wipe, and on which day?
Its rhythm cannot be read yet: first_server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 22 days 10 hours ago.
Server
Which Rust version is first_server on?
Rust network protocol 2634 and build 167398 on Windows is what first_server runs. The same protocol is required to join, and Steam takes care of updating it.
Has first_server stayed online, and is it up now?
first_server is offline at the moment; the last time it was seen was 16 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 11 October 2026 is when Rust Insights first saw it.
Where does first_server run from?
No region is published by first_server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 94.25.228.3:28015.
Lists and tags
What is meant by each tag on first_server?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what first_server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does first_server turn up among the Rust Insights lists and filters?
These Rust Insights lists include first_server: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on first_server right now, and how does that number move?
first_server is offline at the moment; the last sighting was 16 days 7 hours ago.
Where does first_server sit in the rankings?
Player hours over seven days put first_server at #13,470, within the top 61% of the ranked field.
Rules and settings
What settings and rules apply on first_server?
The name of first_server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is off.
What is the map on first_server?
A procedural map, generated by the game, is what first_server runs.
Connecting
How can you get onto first_server?
Open the console with F1 in Rust and enter client.connect 94.25.228.3:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.