Server profile
first_server
Offline, with 1 of 500 players on; ranked #13,581 of every public Rust server, the top 61%. It last wiped 23d ago.
Offline 94.25.228.14:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|295/300
- Rustoria.co - EU East Long256/250
- Rusty Moose |EU Main|27/250
- Rustoria.co - EU Main22/250
- Rustafied.com - EU Friday38/100
- Rustoria.co - EU East Medium123/200
The short version
Quick answers
From the figures on this page.
Wipe days
When does first_server wipe, and how often?
Too few wipes are on record for first_server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 23 days 12 hours ago.
Server
Which Rust version is first_server on?
Running on Windows, first_server is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for first_server, and is it online?
first_server is offline at the moment; the last time it was seen was 17 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 10 October 2026.
Where does first_server run from?
A region is not published by first_server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 94.25.228.14:28015.
Tags
What is meant by each tag on first_server?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what first_server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature first_server?
first_server appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of first_server look like?
The last time first_server was seen online was 17 days 17 hours ago, and it is offline now.
How does first_server compare with other Rust servers in the ranking?
On player hours for the last seven days, first_server sits at #13,581, inside the top 61% of ranked servers.
Settings and rules
What are the settings and rules for first_server?
No gather rate appears in the name of first_server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is off: Valve's anti-cheat is not active.
What is the map on first_server?
A procedural map, generated by the game, is what first_server runs.
Join
What is the way to join first_server?
Open the console with F1 in Rust and enter client.connect 94.25.228.14:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.