Server profile
Test
Offline, with 0 of 2 players on; ranked #15,852 of every public Rust server, the top 67%. It last wiped 31d ago.
Offline 94.243.10.136:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|257/300
- Rustoria.co - EU Main15/250
- Rusty Moose |EU Main|30/250
- Rustoria.co - EU East Long121/200
- Rustoria.co - EU East Medium44/200
- Rustafied.com - EU Friday48/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test wipe?
The record of Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 31 days 1 hours ago.
Server details
Which Rust version is Test on?
Running on Windows, Test is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Test, and is it online?
The last sighting of Test was 30 days 23 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
What location is listed for Test?
There is no region published for Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 94.243.10.136:28015.
Server tags
How should you read the tags listed for Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what Test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Test appear?
These Rust Insights lists include Test: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now, and how does that number move?
The last time Test was seen online was 30 days 23 hours ago, and it is offline now.
Where does Test sit in the rankings?
The player-hours ranking for the last seven days puts Test at #15,852, among the top 67% of all ranked servers.
Rules and settings
What settings and rules apply on Test?
No gather rate appears in the name of Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
What is the map on Test?
A procedural map, generated by the game, is what Test runs.
Connecting
What is the way to join Test?
To connect, start Rust and enter client.connect 94.243.10.136:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.