Server profile
TEST
Offline, with 0 of 1 players on; ranked #15,521 of every public Rust server. It last wiped 42d ago.
Offline 94.228.214.27:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|449/475
- Rustoria.co - EU East Long363/375
- Rusty Moose |EU Main|41/250
- Rustoria.co - EU Main32/250
- Rustafied.com - EU Friday53/100
- Rustoria.co - EU East Medium154/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TEST wipe, and on which day?
Too few wipes are on record for TEST to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 42 days 16 hours have passed since its current world was created.
Server details
What Rust version is live on TEST?
Rust network protocol 2633 and build 163794 on Windows is what TEST runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TEST, and is it up at the moment?
TEST is offline at the moment; the last time it was seen was 42 days 16 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 September 2026.
In which location does TEST sit?
There is no region published for TEST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 94.228.214.27:28015.
Tags
How should you read the tags listed for TEST?
These tags come from TEST and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TEST?
These Rust Insights lists include TEST: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TEST right now?
TEST was last seen 42 days 16 hours ago and is offline right now.
How does TEST compare with other Rust servers in the ranking?
Player hours over seven days put TEST at #15,521, within the top – of the ranked field.
Map and rules
What settings and rules apply on TEST?
The name of TEST does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on TEST?
The map on TEST is procedural and the game generates it.
How to join
What is the way to join TEST?
To connect, start Rust and enter client.connect 94.228.214.27:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.