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Rust Insights

Server profile

Test

Offline, with 1 of 1 players on; ranked #11,451 of every public Rust server, the top 51%. It last wiped 7d ago.

Filed under trio weekly wipes vanillamoddedoxide
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#11,451ranktop 51%
7d agolast wipeweekly schedule
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Note: Top 51% of all ranked servers, and #467 of the trio servers (top 75%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 13d 17hThu 12 Nov, 12:38 UTC
  3. 20d 17hThu 19 Nov, 12:38 UTC
  4. 27d 17hThu 26 Nov, 12:38 UTC
  5. 34d 23hThu 3 Dec, 19:00 UTCFW
  6. 41d 17hThu 10 Dec, 12:38 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:38 UTC7d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustSpain.com | EU Trio MondaysEU · trio · weekly · 67 on average77/200
  2. QS『可乐』10.28/5倍/养老/三人/萌新礼包EA · trio · weekly · 21 on average0/100
  3. GORILA.RU Random Item Jump (Random Item)trio · weekly · 20 on average49/200
  4. TRAVELER TRIO [MAX 3] Wipe 28.10EU · trio · weekly · 9 on average19/100
  5. Bushwookies | Zombies | TrioMax | Raidables | SkillTree | NoBptrio · weekly · 3 on average4/420
  6. [GUA] MODDED 2Х | SOLO/DUO/TRIO | EU | MAP WIPE 28.10EU · trio · weekly · 3 on average11/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Test?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Test wipe?

Its tag sets the prediction: too few wipes on Test are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 7 days 6 hours ago. The tags list wipes as weekly.

Server

What Rust version is live on Test?

Rust network protocol 2635 and build 168909 on Windows is what Test runs. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Test, and is it online?

Offline at the moment, Test was last seen 4 days 8 hours ago. It spent 4 of the last 7 full days' 168 hours up, 2% of the time. The first record Rust Insights has of it is 14 October 2026.

Where does Test run from?

There is no region published for Test. Rust Insights reports the location a server declares, not the physical place of the machine. 94.228.171.183:28015 is where it answers.

Server tags

How should you read the tags listed for Test?

When the game's server browser reads Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts3 (Group limit): No team may exceed 3 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Test?

Test appears among the following Rust Insights lists: Modded Rust servers, explained and Best trio Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Population history

How many players are on Test right now?

Test is offline at the moment; the last sighting was 4 days 8 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does Test place?

Player hours over seven days put Test at #11,451, within the top 51% of the ranked field. In the trio category it ranks #467.

Map and rules

How is Test configured, and what rules apply?

Nothing about gather rate is given in the name of Test. A group may hold up to 3 players, listed as trio. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

What is the map on Test?

The map on Test is procedural and the game generates it.

How to join

How can you get onto Test?

Type client.connect 94.228.171.183:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players The slot count is 1.
ts3
Group limit No team may exceed 3 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.