Server profile
ServerName
Offline, with 0 of 5 players on; ranked #16,661 of every public Rust server, the top 71%. It last wiped 33d ago.
Offline 94.139.23.251:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|75/250
- Rustoria.co - EU East Long101/200
- Rusty Moose |EU Main|325/350
- Rustafied.com - EU Friday20/100
- Rustoria.co - EU Main415/450
- Rustoria.co - EU East Medium304/325
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 33 days 13 hours ago.
About the server
What Rust version is live on ServerName?
The Rust build is network protocol 2633 and build 165217, running on Windows, for ServerName. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 33 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 26 September 2026.
In which location does ServerName sit?
A region is not published by ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 94.139.23.251:28015 is where it answers.
Server tags
What is meant by each tag on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
ServerName appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on ServerName right now, and how does that number move?
The last time ServerName was seen online was 33 days 13 hours ago, and it is offline now.
In the ranking of Rust servers, where does ServerName place?
Player hours over seven days put ServerName at #16,661, within the top 71% of the ranked field.
Rules and settings
How is ServerName configured, and what rules apply?
No gather rate appears in the name of ServerName. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.
Which map is live on ServerName?
The map on ServerName is procedural and the game generates it.
How to join
How do you connect to ServerName?
To connect, start Rust and enter client.connect 94.139.23.251:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.