Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,368 of every public Rust server, the top 61%. It last wiped 35d ago.
Offline 94.137.53.20:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|159/250
- Rustoria.co - EU East Long184/250
- Rusty Moose |EU Main|604/675
- Rustafied.com - EU Friday37/100
- Rustoria.co - EU Main687/775
- Rustoria.co - EU East Medium561/625
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
Too few wipes are on record for ServerName to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 35 days 10 hours have passed since its current world was created.
About the server
On what version does ServerName currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 35 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 24 September 2026.
Where does ServerName run from?
There is no region published for ServerName. Rust Insights reports the location a server declares, not the physical place of the machine. 94.137.53.20:28015 is where it answers.
Tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set are what ServerName publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
ServerName was last seen 35 days 9 hours ago and is offline right now.
In the ranking of Rust servers, where does ServerName place?
On player hours for the last seven days, ServerName sits at #13,368, inside the top 61% of ranked servers.
Settings and rules
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
How to join
What is the way to join ServerName?
Open the console with F1 in Rust and enter client.connect 94.137.53.20:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.