Server profile
TestServer
Offline, with 1 of 5 players on; ranked #14,446 of every public Rust server. It last wiped 54d ago.
Offline 94.134.193.191:28015 checked 43d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|377/400
- Rustoria.co - EU East Long329/350
- Rusty Moose |EU Main|35/250
- Rustoria.co - EU Main32/250
- Rustafied.com - EU Friday49/100
- Rustoria.co - EU East Medium164/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TestServer wipe?
Too few wipes are on record for TestServer to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 54 days 20 hours have passed since its current world was created.
About the server
Which Rust version is TestServer on?
The Rust build is network protocol 2633 and build 163794, running on Windows, for TestServer. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TestServer, and is it online?
Offline at the moment, TestServer was last seen 43 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 September 2026.
What location is listed for TestServer?
No region is published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 94.134.193.191:28015.
Lists and tags
How should you read the tags listed for TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TestServer turn up among the Rust Insights lists and filters?
TestServer appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TestServer right now, and how does that number move?
TestServer is offline at the moment; the last sighting was 43 days 18 hours ago.
How does TestServer compare with other Rust servers in the ranking?
On player hours for the last seven days, TestServer sits at #14,446, inside the top – of ranked servers.
Settings and rules
What are the settings and rules for TestServer?
The name of TestServer does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
What is the map on TestServer?
A procedural map, generated by the game, is what TestServer runs.
How to join
How can you get onto TestServer?
To connect, start Rust and enter client.connect 94.134.193.191:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.