Server profile
TestServer
Offline, with 1 of 5 players on; ranked #14,558 of every public Rust server, the top 61%. It last wiped 54d ago.
Offline 94.134.192.50:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|171/250
- Rustoria.co - EU East Long177/200
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU Main14/250
- Rustafied.com - EU Friday16/100
- Rustoria.co - EU East Medium87/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does TestServer wipe, and how often?
Too few wipes are on record for TestServer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 54 days 17 hours have passed since its current world was created.
About the server
What Rust version is live on TestServer?
Running on Windows, TestServer is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TestServer, and is it up at the moment?
Offline at the moment, TestServer was last seen 30 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 28 September 2026 is when Rust Insights first saw it.
Where does TestServer run from?
A region is not published by TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 94.134.192.50:28015.
Tags
What is meant by each tag on TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty are what TestServer publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TestServer turn up among the Rust Insights lists and filters?
These Rust Insights lists include TestServer: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of TestServer look like?
TestServer is offline at the moment; the last sighting was 30 days 14 hours ago.
Where does TestServer sit in the rankings?
On player hours for the last seven days, TestServer sits at #14,558, inside the top 61% of ranked servers.
Settings and rules
What are the settings and rules for TestServer?
Nothing about gather rate is given in the name of TestServer. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on TestServer?
A procedural map, generated by the game, is what TestServer runs.
Connecting
What is the way to join TestServer?
Type client.connect 94.134.192.50:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.