Server profile
TestServer
Offline, with 1 of 5 players on; ranked #13,609 of every public Rust server, the top 61%. It last wiped 26d ago.
Offline 94.134.192.40:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|410/500
- Rustoria.co - EU East Long249/300
- Rusty Moose |EU Main|43/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday73/100
- Rustoria.co - EU East Medium90/200
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does TestServer wipe, and how often?
The record of TestServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 15 hours ago.
About the server
Which Rust version is TestServer on?
Rust network protocol 2634 and build 167398 on Windows is what TestServer runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TestServer, and is it online?
TestServer is offline at the moment; the last time it was seen was 19 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 9 October 2026 is when Rust Insights first saw it.
In which location does TestServer sit?
A region is not published by TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 94.134.192.40:28015.
Tags
What is meant by each tag on TestServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set are what TestServer publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TestServer appear?
These Rust Insights lists include TestServer: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on TestServer right now, and how does that number move?
TestServer was last seen 19 days 7 hours ago and is offline right now.
Where does TestServer sit in the rankings?
Player hours over seven days put TestServer at #13,609, within the top 61% of the ranked field.
Map and rules
How is TestServer configured, and what rules apply?
No gather rate appears in the name of TestServer. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
Which map is live on TestServer?
The map on TestServer is procedural and the game generates it.
Join
What is the way to join TestServer?
To connect, start Rust and enter client.connect 94.134.192.40:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.