Server profile
TestServer
Offline, with 1 of 5 players on; ranked #14,529 of every public Rust server, the top 61%. It last wiped 54d ago.
Offline 94.134.192.252:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|629/725
- Rustoria.co - EU East Long478/525
- Rusty Moose |EU Main|62/250
- Rustoria.co - EU Main43/250
- Rustafied.com - EU Friday143/225
- Rustoria.co - EU East Medium260/250
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does TestServer wipe?
Its rhythm cannot be read yet: TestServer has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 54 days 3 hours ago.
About the server
Which Rust version is TestServer on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for TestServer. You can only join if your game is on the same protocol; Steam handles that update.
Has TestServer stayed online, and is it up now?
The last sighting of TestServer was 29 days 2 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 29 September 2026 is when Rust Insights first saw it.
Where does TestServer run from?
No region is published by TestServer. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 94.134.192.252:28015.
Server tags
Which meanings sit behind the tags on TestServer?
These tags come from TestServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature TestServer?
TestServer appears among the following Rust Insights lists: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on TestServer right now?
The last time TestServer was seen online was 29 days 2 hours ago, and it is offline now.
How does TestServer compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TestServer at #14,529, among the top 61% of all ranked servers.
Rules and settings
What settings and rules apply on TestServer?
Nothing about gather rate is given in the name of TestServer. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. VAC is on: Valve's anti-cheat is active.
What is the map on TestServer?
A procedural map, generated by the game, is what TestServer runs.
Connecting
How do you connect to TestServer?
To connect, start Rust and enter client.connect 94.134.192.252:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.