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Live edition53,558 playing on 11,668 servers

Rust Insights

Server profile

RS|2x|Staging

Offline, with 0 of ? players on; ranked #15,396 of every public Rust server, the top 69%. It last wiped 25d ago.

Filed under 2x trio moddedcarbon
Launch Rust and join
0/ ? players now
07-day averagepeak –
#15,396ranktop 69%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123410:0019:0004:0012:0021:0006:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020010:0019:0004:0012:0021:0006:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep30 Sep8 Oct14 Oct21 Oct28 Oct

Note: Top 69% of all ranked servers, and #528 of the trio servers (top 84%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:53 UTC25d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG EU 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDEU · trio · 2x · weekly · 233 on average60/200
  2. WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPEDNA · trio · 2x · weekly · 187 on average27/200
  3. Magic Rust #7 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · weekly · 171 on average121/140
  4. SURVIVORS.GG #3 [ 2x Solo/Duo/Trio ] FULLWIPED 25.10trio · 2x · biweekly · 136 on average27/200
  5. Magic Rust #3 — Modded 2x (Solo/Duo/Trio) | PyccкийEU · trio · 2x · 123 on average86/100
  6. MIRAGE RUST | MONDAY SOLO/DUO/TRIO 2x | Wipe 26.10EU · trio · 2x · weekly · 110 on average185/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at RS|2x|Staging?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

When does RS|2x|Staging wipe, and how often?

Its rhythm cannot be read yet: RS|2x|Staging has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 25 days 14 hours ago.

Server details

Does RS|2x|Staging hold a steady frame rate?

Server fps averaged 107 over 48 hours; the lowest reading was 73. At its highest the entity count reached 72,362: buildings, deployables and everything else. The highest memory figure was 2,878 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on RS|2x|Staging?

Running on Linux, RS|2x|Staging is on Rust network protocol 2634 and build 166655. Joining needs your game on the same protocol, which Steam updates for you.

Has RS|2x|Staging stayed online, and is it up now?

RS|2x|Staging is offline at the moment; the last time it was seen was 3 hours ago. About 23 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for RS|2x|Staging?

A region is not published by RS|2x|Staging. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 94.130.131.25:28012.

Server tags

Which meanings sit behind the tags on RS|2x|Staging?

These tags come from RS|2x|Staging and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): The slot count is 0; ts3 (Group limit): Team size is capped at 3; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166655 (Build): The game build is 166655; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RS|2x|Staging turn up among the Rust Insights lists and filters?

These Rust Insights lists include RS|2x|Staging: Rust servers with a 2x gather rate, Modded Rust servers, explained and Best trio Rust servers. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Trio; Gather rate: 2x.

Population

What does the population of RS|2x|Staging look like?

RS|2x|Staging is offline at the moment; the last sighting was 3 hours ago. Across the past week the mean was 0 players.

How does RS|2x|Staging compare with other Rust servers in the ranking?

Player hours over seven days put RS|2x|Staging at #15,396, within the top 69% of the ranked field. In the trio category it ranks #528.

Rules and settings

What are the settings and rules for RS|2x|Staging?

Going by its name, RS|2x|Staging gathers at 2x. trio is the group name, and it caps groups at 3 players. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on RS|2x|Staging?

Size 3,500 and seed 471471404 define the procedural map on RS|2x|Staging, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: RS-Maps.

Join

How do you connect to RS|2x|Staging?

Open the console with F1 in Rust and enter client.connect 94.130.131.25:28012. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp0,ptrak,$r?,v2634,gmvanilla,cs166655,ts3,^z,^y

Game

gmvanilla
Game mode This server runs vanilla survival.
mp0
Max players The slot count is 0.
ts3
Group limit Team size is capped at 3.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166655
Build The game build is 166655.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.