Server profile
Test
Offline, with 1 of 2 players on; ranked #14,436 of every public Rust server, the top 60%. It last wiped 47d ago.
Offline 93.94.176.134:28015 checked 28d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|152/250
- Rustoria.co - EU East Long116/200
- Rusty Moose |EU Main|13/250
- Rustoria.co - EU Main23/250
- Rustafied.com - EU Friday12/100
- Rustoria.co - EU East Medium28/200
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Test wipe?
Its rhythm cannot be read yet: Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 47 days 20 hours ago.
Server
What Rust version is live on Test?
Rust network protocol 2633 and build 163493 on Windows is what Test runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Test, and is it online?
Test is offline at the moment; the last time it was seen was 28 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 30 September 2026.
What location is listed for Test?
There is no region published for Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 93.94.176.134:28015.
Tags
How should you read the tags listed for Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): The slot count is 2; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set are what Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Test appear?
The Rust Insights lists that carry Test are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How many players are on Test right now?
Test is offline at the moment; the last sighting was 28 days 16 hours ago.
How does Test compare with other Rust servers in the ranking?
On player hours for the last seven days, Test sits at #14,436, inside the top 60% of ranked servers.
Rules and settings
What are the settings and rules for Test?
No gather rate appears in the name of Test. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is the browser category it appears in. The server has Valve's VAC anti-cheat switched on.
Connecting
How can you get onto Test?
Open the console with F1 in Rust and enter client.connect 93.94.176.134:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.