Server profile
ServerName
Offline, with 0 of 1 players on; ranked #13,937 of every public Rust server, the top 63%. It last wiped 25d ago.
Offline 93.89.217.4:28015 checked 9d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|223/250
- Rustoria.co - EU Main14/250
- Rusty Moose |EU Main|18/250
- Rustoria.co - EU East Long133/200
- Rustoria.co - EU East Medium43/200
- Rustafied.com - EU Friday41/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does ServerName wipe, and how often?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 25 days 15 hours ago.
Server
Which Rust version is ServerName on?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerName, and is it up at the moment?
ServerName is offline at the moment; the last time it was seen was 9 days 15 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 18 October 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
There is no region published for ServerName. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 93.89.217.4:28015.
Server tags
Which meanings sit behind the tags on ServerName?
When the game's server browser reads ServerName, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature ServerName?
The Rust Insights lists that carry ServerName are Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
The last time ServerName was seen online was 9 days 15 hours ago, and it is offline now.
How does ServerName compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts ServerName at #13,937, among the top 63% of all ranked servers.
Settings and rules
How is ServerName configured, and what rules apply?
The name of ServerName does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
Which map is live on ServerName?
A procedural map, generated by the game, is what ServerName runs.
Connecting
How can you get onto ServerName?
Open the console with F1 in Rust and enter client.connect 93.89.217.4:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.