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Rust Insights

Server profile

intRust

Offline, with 0 of 100 players on; ranked #16,869 of every public Rust server, the top 71%. It last wiped 34d ago.

Filed under
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#16,869ranktop 71%
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 days usual gap between real wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 24 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:08 UTC34d ago 1 – running 0
Thu 17 Sep, 17:08 UTC41d ago 1 halved by day 3 7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average636/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average485/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average59/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average36/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average138/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average255/300

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at intRust?

The average busiest point of its recent wipes was 1 players. 22 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 3.

How often does intRust wipe, and on which day?

Its rhythm cannot be read yet: intRust has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 34 days 1 hours ago.

Server

Which Rust version is intRust on?

Running on Linux, intRust is on Rust network protocol 2633 and build 163207. You can only join if your game is on the same protocol; Steam handles that update.

Has intRust stayed online, and is it up now?

The last sighting of intRust was 29 days ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does intRust run from?

No region is published by intRust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 93.84.91.229:28015.

Tags

How should you read the tags listed for intRust?

When the game's server browser reads intRust, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): Build 163207 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does intRust turn up among the Rust Insights lists and filters?

These Rust Insights lists include intRust: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on intRust right now?

The last time intRust was seen online was 29 days ago, and it is offline now.

In the ranking of Rust servers, where does intRust place?

On player hours for the last seven days, intRust sits at #16,869, inside the top 71% of ranked servers.

Settings and rules

What are the settings and rules for intRust?

No gather rate appears in the name of intRust. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on intRust?

The map on intRust is procedural and the game generates it.

Join

How can you get onto intRust?

Type client.connect 93.84.91.229:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs163207,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163207
Build Build 163207 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.