Server profile
Scatos_private
Offline, with 1 of 1 players on; ranked #13,304 of every public Rust server. It last wiped 46d ago.
Offline 93.38.48.233:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|379/500
- Rustoria.co - EU East Long223/300
- Rusty Moose |EU Main|38/250
- Rustoria.co - EU Main31/250
- Rustafied.com - EU Friday67/100
- Rustoria.co - EU East Medium85/200
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Scatos_private wipe, and on which day?
The record of Scatos_private's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 46 days 17 hours have passed since its current world was created.
About the server
On what version does Scatos_private currently run?
The Rust build is network protocol 2633 and build 163794, running on Windows, for Scatos_private. Joining needs your game on the same protocol, which Steam updates for you.
Has Scatos_private stayed online, and is it up now?
The last sighting of Scatos_private was 41 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Scatos_private?
There is no region published for Scatos_private. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 93.38.48.233:28015 is where it answers.
Lists and tags
What is meant by each tag on Scatos_private?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Scatos_private publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Scatos_private?
These Rust Insights lists include Scatos_private: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
What does the population of Scatos_private look like?
Scatos_private is offline at the moment; the last sighting was 41 days 12 hours ago.
In the ranking of Rust servers, where does Scatos_private place?
Player hours over seven days put Scatos_private at #13,304, within the top – of the ranked field.
Rules and settings
What are the settings and rules for Scatos_private?
Nothing about gather rate is given in the name of Scatos_private. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.
Which map is live on Scatos_private?
The game generates the map on Scatos_private, which is procedural.
Connecting
How do you connect to Scatos_private?
Open the console with F1 in Rust and enter client.connect 93.38.48.233:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.