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Rust Insights

Server profile

Name of Server as Shown on the Client Server List

Offline, with 0 of 10 players on; ranked #14,974 of every public Rust server, the top 67%. It last wiped 7d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#14,974ranktop 67%
7d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.4 days usual gap between real wipes
50% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctFri 16 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:27 UTC7d ago 1 – running 1
Fri 16 Oct, 09:31 UTC13d ago 1 – 6.1 days 0
Sun 11 Oct, 20:48 UTC17d ago 1 – 4.5 days 1
Wed 7 Oct, 14:09 UTC22d ago 1 held half 4.3 days 0
Mon 5 Oct, 12:14 UTC24d ago 1 halved by day 1 2.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average434/500
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Name of Server as Shown on the Client Server List look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. In 50% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does Name of Server as Shown on the Client Server List wipe?

No next wipe can be predicted for Name of Server as Shown on the Client Server List, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 7 days 3 hours ago.

About the server

On what version does Name of Server as Shown on the Client Server List currently run?

Rust network protocol 2635 and build 168861 on Windows is what Name of Server as Shown on the Client Server List runs. The same protocol is required to join, and Steam takes care of updating it.

Has Name of Server as Shown on the Client Server List stayed online, and is it up now?

The last sighting of Name of Server as Shown on the Client Server List was 7 days 2 hours ago, and it is offline at present. The last 7 full days gave 2 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 1 October 2026.

Where does Name of Server as Shown on the Client Server List run from?

No region is published by Name of Server as Shown on the Client Server List. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 93.215.248.44:28015.

Lists and tags

Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?

These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168861 (Build): It runs game build 168861; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature Name of Server as Shown on the Client Server List?

The Rust Insights lists that carry Name of Server as Shown on the Client Server List are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What does the population of Name of Server as Shown on the Client Server List look like?

Name of Server as Shown on the Client Server List was last seen 7 days 2 hours ago and is offline right now. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does Name of Server as Shown on the Client Server List place?

On player hours for the last seven days, Name of Server as Shown on the Client Server List sits at #14,974, inside the top 67% of ranked servers.

Settings and rules

How is Name of Server as Shown on the Client Server List configured, and what rules apply?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Join

How can you get onto Name of Server as Shown on the Client Server List?

Type client.connect 93.215.248.44:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168861,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168861
Build It runs game build 168861.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.