Server profile
Error
Offline, with 1 of 500 players on; ranked #13,258 of every public Rust server, the top 58%. It last wiped 37d ago.
Offline 93.211.99.26:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|430/525
- Rustoria.co - EU Main25/250
- Rusty Moose |EU Main|45/250
- Rustoria.co - EU East Long195/275
- Rustoria.co - EU East Medium76/200
- Rustafied.com - EU Friday89/150
The short version
Quick answers
From the figures on this page.
Wipe days
How often does Error wipe, and on which day?
Too few wipes are on record for Error to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 37 days 11 hours have passed since its current world was created.
Server details
What Rust version is live on Error?
Rust network protocol 2633 and build 164530 on Windows is what Error runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Error, and is it up at the moment?
Error is offline at the moment; the last time it was seen was 35 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 22 September 2026 is when Rust Insights first saw it.
What location is listed for Error?
No region is published by Error. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 93.211.99.26:28015 is where it answers.
Lists and tags
What is meant by each tag on Error?
When the game's server browser reads Error, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): Build 164530 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Error turn up among the Rust Insights lists and filters?
Error appears among the following Rust Insights lists: Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What does the population of Error look like?
Error is offline at the moment; the last sighting was 35 days 19 hours ago.
In the ranking of Rust servers, where does Error place?
On player hours for the last seven days, Error sits at #13,258, inside the top 58% of ranked servers.
Settings and rules
What are the settings and rules for Error?
The name of Error does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
What is the map on Error?
The game generates the map on Error, which is procedural.
How to join
What is the way to join Error?
Type client.connect 93.211.99.26:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.