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Rust Insights

Server profile

RustVisualLab LOCAL

Offline, with 1 of 1 players on; ranked #11,119 of every public Rust server, the top 50%. It last wiped 1d ago.

Filed under pve
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#11,119ranktop 50%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75111:0012:0013:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Note: Top 50% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.6 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 10:57 UTC1d ago – – running 0
Mon 26 Oct, 19:47 UTC2d ago 1 – 0.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average69/200
  2. [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average9/200
  3. [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average36/200
  4. 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average16/200
  5. [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average22/150
  6. [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe days

On RustVisualLab LOCAL, what happens on wipe day?

Recent wipes peaked at 1 players on average. 16 hours into the latest wipe, the crowd on the server reached its peak.

When does RustVisualLab LOCAL wipe, and how often?

The record of RustVisualLab LOCAL's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 40 hours have passed since its current world was created.

Server details

Which Rust version is RustVisualLab LOCAL on?

Rust network protocol 2635 and build 168909 on Windows is what RustVisualLab LOCAL runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RustVisualLab LOCAL, and is it up at the moment?

The last sighting of RustVisualLab LOCAL was 37 hours ago, and it is offline at present. The last 2 full days gave 3 of 48 hours up, or 6% of the time. Rust Insights first logged this server on 26 October 2026.

What location is listed for RustVisualLab LOCAL?

No region is published by RustVisualLab LOCAL. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 93.170.160.47:28025.

Server tags

How should you read the tags listed for RustVisualLab LOCAL?

These tags come from RustVisualLab LOCAL and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does RustVisualLab LOCAL turn up among the Rust Insights lists and filters?

These Rust Insights lists include RustVisualLab LOCAL: Best Rust community servers and Rust PvE servers, live. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 3 days.

Player counts

What does the population of RustVisualLab LOCAL look like?

RustVisualLab LOCAL was last seen 37 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 13:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does RustVisualLab LOCAL place?

Player hours over seven days put RustVisualLab LOCAL at #11,119, within the top 50% of the ranked field.

Map and rules

How is RustVisualLab LOCAL configured, and what rules apply?

No gather rate appears in the name of RustVisualLab LOCAL. No group limit is set, so the game's default of 8 players applies. You get pve as the game mode, no fighting other players. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is off.

Which map is live on RustVisualLab LOCAL?

A procedural map, generated by the game, is what RustVisualLab LOCAL runs.

Connecting

How can you get onto RustVisualLab LOCAL?

Open the console with F1 in Rust and enter client.connect 93.170.160.47:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.