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Live edition92,510 playing on 11,847 servers

Rust Insights

Server profile

Testing Stuff

Offline, with 1 of 10 players on; ranked #13,078 of every public Rust server, the top 59%. It last wiped 6d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
17-day averagepeak 1
#13,078ranktop 59%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average470/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average451/475
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average847/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average950/250
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does Testing Stuff wipe, and how often?

The record of Testing Stuff's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 20 hours ago.

Server details

On what version does Testing Stuff currently run?

Running on Windows, Testing Stuff is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has Testing Stuff stayed online, and is it up now?

Offline at the moment, Testing Stuff was last seen 6 days 20 hours ago. The last 6 full days gave 0 of 144 hours up, or 0% of the time. The first record Rust Insights has of it is 22 October 2026.

Where does Testing Stuff run from?

There is no region published for Testing Stuff. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 93.165.254.140:28015.

Tags

What is meant by each tag on Testing Stuff?

When the game's server browser reads Testing Stuff, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Testing Stuff?

These Rust Insights lists include Testing Stuff: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Testing Stuff right now, and how does that number move?

Testing Stuff is offline at the moment; the last sighting was 6 days 20 hours ago. Over the past week it peaked at 1 and averaged 1 players.

In the ranking of Rust servers, where does Testing Stuff place?

Player hours over seven days put Testing Stuff at #13,078, within the top 59% of the ranked field.

Settings and rules

What settings and rules apply on Testing Stuff?

No gather rate appears in the name of Testing Stuff. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

Which map is live on Testing Stuff?

A procedural map, generated by the game, is what Testing Stuff runs.

How to join

What is the way to join Testing Stuff?

Type client.connect 93.165.254.140:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.