Server profile
My Server Name
Offline, with 1 of 500 players on; ranked #6,123 of every public Rust server, the top 28%. It last wiped 1d ago.
Offline 93.159.241.149:28015 checked 7h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:45 UTC1d ago | – | – | running | 1 |
| Mon 26 Oct, 14:25 UTC2d ago | 1 | – | 0.9 days | 1 |
| Thu 22 Oct, 11:02 UTC6d ago | 1 | – | 4.1 days | 1 |
| Sat 17 Oct, 17:23 UTC10d ago | 1 | held half | 4.7 days | 1 |
| Fri 16 Oct, 05:51 UTC12d ago | 1 | – | 1.5 days | 1 |
| Wed 14 Oct, 18:16 UTC13d ago | 1 | – | 1.5 days | 1 |
| Tue 13 Oct, 22:20 UTC14d ago | 1 | – | 0.8 days | 1 |
| Tue 13 Oct, 08:38 UTC15d ago | 1 | – | 0.6 days | 1 |
| Mon 12 Oct, 16:05 UTC16d ago | 1 | – | 0.7 days | 1 |
| Sun 11 Oct, 19:09 UTC16d ago | 1 | – | 0.9 days | 1 |
| Fri 9 Oct, 17:09 UTC18d ago | 1 | – | 2.1 days | 1 |
| Thu 8 Oct, 05:07 UTC20d ago | 1 | – | 1.5 days | 0 |
| Fri 2 Oct, 08:56 UTC26d ago | 1 | – | 5.8 days | 1 |
| Fri 18 Sep, 08:44 UTC40d ago | 1 | held half | 14 days | 1 |
| Mon 14 Sep, 17:40 UTC43d ago | 1 | held half | 3.6 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|629/675
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- Rusty Moose |EU Main|62/250
- Rustoria.co - EU Main43/250
- Rustafied.com - EU Friday143/200
- Rustoria.co - EU East Medium260/300
The short version
Quick answers
From the figures on this page.
Wipe days
On My Server Name, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.
When does My Server Name wipe, and how often?
My Server Name wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 28 hours ago.
Server details
On what version does My Server Name currently run?
Running on Windows, My Server Name is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is My Server Name, and is it up at the moment?
My Server Name is offline at the moment; the last time it was seen was 7 hours ago. It spent 22 of the last 7 full days' 168 hours up, 13% of the time. The first record Rust Insights has of it is 14 September 2026.
What location is listed for My Server Name?
A region is not published by My Server Name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 93.159.241.149:28015.
Lists and tags
Which meanings sit behind the tags on My Server Name?
When the game's server browser reads My Server Name, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature My Server Name?
These Rust Insights lists include My Server Name: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on My Server Name right now, and how does that number move?
My Server Name is offline at the moment; the last sighting was 7 hours ago. A weekly average of 1 players goes with a peak of 1. Its strongest hour in the past 48 was 04:00 UTC, with an average of 1 players.
How does My Server Name compare with other Rust servers in the ranking?
Player hours over seven days put My Server Name at #6,123, within the top 28% of the ranked field.
Rules and settings
What are the settings and rules for My Server Name?
The name of My Server Name does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.
Which map is live on My Server Name?
The map on My Server Name is procedural and the game generates it.
Connecting
How can you get onto My Server Name?
Type client.connect 93.159.241.149:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.