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Rust Insights

Server profile

MapTests

Offline, with 0 of 1 players on; ranked #14,769 of every public Rust server, the top 65%. It last wiped 36d ago.

Filed under
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#14,769ranktop 65%
36d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 22 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 09:51 UTC36d ago 1 – running 1
Sat 19 Sep, 09:22 UTC39d ago 1 – 3 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average504/575
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average339/400
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average39/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average35/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average105/150
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average126/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does MapTests look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

When does MapTests wipe, and how often?

Too few wipes are on record for MapTests to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 36 days 7 hours have passed since its current world was created.

About the server

Which Rust version is MapTests on?

The Rust build is network protocol 2633 and build 165217, running on Windows, for MapTests. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for MapTests, and is it online?

The last sighting of MapTests was 35 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 18 September 2026 is when Rust Insights first saw it.

In which location does MapTests sit?

No region is published by MapTests. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 93.148.110.72:28015.

Server tags

Which meanings sit behind the tags on MapTests?

These tags come from MapTests and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does MapTests turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry MapTests are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of MapTests look like?

MapTests was last seen 35 days 12 hours ago and is offline right now.

Where does MapTests sit in the rankings?

The player-hours ranking for the last seven days puts MapTests at #14,769, among the top 65% of all ranked servers.

Rules and settings

What settings and rules apply on MapTests?

No gather rate appears in the name of MapTests. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Connecting

What is the way to join MapTests?

To connect, start Rust and enter client.connect 93.148.110.72:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build Build 165217 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.