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Rust Insights

Server profile

combatland staging

Offline, with 1 of 1 players on; ranked #14,560 of every public Rust server, the top 61%. It last wiped 30d ago.

Filed under
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,560ranktop 61%
30d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 11:38 UTC30d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 549 on average147/250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average125/200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 284 on average18/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average13/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average38/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at combatland staging?

The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 0 hours after it started.

When does combatland staging wipe, and how often?

Its rhythm cannot be read yet: combatland staging has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 30 days 17 hours ago.

Server

Which Rust version is combatland staging on?

The Rust build is network protocol 2634 and build 166012, running on Windows, for combatland staging. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for combatland staging, and is it online?

Offline at the moment, combatland staging was last seen 30 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 28 September 2026.

In which location does combatland staging sit?

A region is not published by combatland staging. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 93.128.149.92:28015.

Server tags

How should you read the tags listed for combatland staging?

These tags come from combatland staging and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166012 (Build): It runs game build 166012; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature combatland staging?

The Rust Insights lists that carry combatland staging are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How many players are on combatland staging right now, and how does that number move?

combatland staging was last seen 30 days 5 hours ago and is offline right now.

In the ranking of Rust servers, where does combatland staging place?

On player hours for the last seven days, combatland staging sits at #14,560, inside the top 61% of ranked servers.

Map and rules

What settings and rules apply on combatland staging?

No gather rate appears in the name of combatland staging. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. VAC is on: Valve's anti-cheat is active.

What is the map on combatland staging?

The map on combatland staging is procedural and the game generates it.

Join

How do you connect to combatland staging?

Type client.connect 93.128.149.92:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166012,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166012
Build It runs game build 166012.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.