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Rust Insights

Server profile

DeepSeaRusWorld

Offline, with 0 of 100 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 27d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,986ranktop 71%
27d agolast wipemonthly schedule
7d 4hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average248/700
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average31/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 73 on average116/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 67 on average378/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 67 on average356/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does DeepSeaRusWorld wipe?

The date for DeepSeaRusWorld's next wipe is an estimate, and the force wipe provides the basis. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 18 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

Server

On what version does DeepSeaRusWorld currently run?

Rust network protocol 2634 and build 166494 on Linux is what DeepSeaRusWorld runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is DeepSeaRusWorld, and is it up at the moment?

Offline at the moment, DeepSeaRusWorld was last seen 22 days 19 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 6 October 2026.

In which location does DeepSeaRusWorld sit?

A region is not published by DeepSeaRusWorld. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 93.123.156.69:28438.

Lists and tags

Which meanings sit behind the tags on DeepSeaRusWorld?

When the game's server browser reads DeepSeaRusWorld, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does DeepSeaRusWorld turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry DeepSeaRusWorld are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on DeepSeaRusWorld right now?

The last time DeepSeaRusWorld was seen online was 22 days 19 hours ago, and it is offline now.

Where does DeepSeaRusWorld sit in the rankings?

On player hours for the last seven days, DeepSeaRusWorld sits at #15,986, inside the top 71% of ranked servers.

Settings and rules

What are the settings and rules for DeepSeaRusWorld?

No gather rate appears in the name of DeepSeaRusWorld. Up to 10 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

How to join

How can you get onto DeepSeaRusWorld?

Type client.connect 93.123.156.69:28438 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,^v,gmvanilla,cs166494,ts10,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players 100 slots in total.
ts10
Group limit Team size is capped at 10.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the rhythm: one wipe a month.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.