Server profile
[KWT/KSA] DUNES | MONTHLY 3X | MAX 4
Offline, with 0 of 100 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 92.99.100.87:25477 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [UAE/KSA] Falcon Rust 3x | Max 5 | Arab6/200
- [US] AshRust 3x Monthly | QoL/Loot+ | Full Wiped10/100
- AceRust.com 3x Monthly Solo/Duo/Trio/Quad | JUST FULL WIPED5/100
- HollowServers.co 3x Monthly Solo/Duo | Shared BPs6/150
- [EU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped3/100
- JumpRust.com - EU 3x|Full PVP|Shop|Kits|TP|Events|Long|7/120
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 wipe, and on which day?
The date for [KWT/KSA] DUNES | MONTHLY 3X | MAX 4's next wipe is an estimate, and the force wipe provides the basis. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours have passed since its current world was created. The tags put wipes at monthly.
About the server
On what version does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 currently run?
Rust network protocol 2635 and build 168909 on Linux is what [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [KWT/KSA] DUNES | MONTHLY 3X | MAX 4, and is it online?
Offline at the moment, [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 was last seen 4 days 1 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
In which location does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 sit?
[KWT/KSA] DUNES | MONTHLY 3X | MAX 4 publishes no region tag, but the Middle East is where its name points. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 92.99.100.87:25477.
Lists and tags
How should you read the tags listed for [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe sets the rhythm: one wipe a month; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server; WA (West Asia): Find it in the browser under West Asia are what [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?
These Rust Insights lists include [KWT/KSA] DUNES | MONTHLY 3X | MAX 4: 3x Rust servers, filtered live and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Middle East; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 3x.
Population
How many players are on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 right now?
[KWT/KSA] DUNES | MONTHLY 3X | MAX 4 is offline at the moment; the last sighting was 4 days 1 hours ago. Its average over seven days comes to 0 players.
Where does [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 sit in the rankings?
Player hours over seven days put [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 at #15,335, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?
A 3x gather rate is what the name of [KWT/KSA] DUNES | MONTHLY 3X | MAX 4 states. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
What is the map on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?
Size 3,700 and seed 333304438 define the procedural map on [KWT/KSA] DUNES | MONTHLY 3X | MAX 4, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto [KWT/KSA] DUNES | MONTHLY 3X | MAX 4?
Open the console with F1 in Rust and enter client.connect 92.99.100.87:25477. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://discord.com/invite/dHtC8Aqp95.