Server profile
nameserver
Offline, with 1 of 1 players on; ranked #13,722 of every public Rust server. It last wiped 50d ago.
Offline 92.36.37.149:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|441/475
- Rustoria.co - EU East Long210/225
- Rustoria.co - EU Main25/250
- Rusty Moose |EU Main|29/250
- Rustoria.co - EU East Medium143/200
- Rustafied.com - EU Friday45/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does nameserver wipe, and on which day?
Its rhythm cannot be read yet: nameserver has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 50 days 10 hours ago.
About the server
On what version does nameserver currently run?
The Rust build is network protocol 2633 and build 163207, running on Windows, for nameserver. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is nameserver, and is it up at the moment?
nameserver is offline at the moment; the last time it was seen was 44 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does nameserver sit?
A region is not published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 92.36.37.149:28015.
Server tags
What is meant by each tag on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How many players are on nameserver right now?
nameserver was last seen 44 days 14 hours ago and is offline right now.
In the ranking of Rust servers, where does nameserver place?
The player-hours ranking for the last seven days puts nameserver at #13,722, among the top – of all ranked servers.
Map and rules
What are the settings and rules for nameserver?
Nothing about gather rate is given in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. You will find it listed under Community in the server browser. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
The game generates the map on nameserver, which is procedural.
Connecting
How do you connect to nameserver?
To connect, start Rust and enter client.connect 92.36.37.149:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.