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Rust Insights

Server profile

Parachute Test - Launch Site

Offline, with 1 of 10 players on; ranked #15,792 of every public Rust server, the top 66%. It last wiped 29d ago.

Filed under
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#15,792ranktop 66%
29d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average441/475
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average210/225
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average25/250
  4. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average29/250
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average143/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average45/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does Parachute Test - Launch Site wipe, and how often?

Its rhythm cannot be read yet: Parachute Test - Launch Site has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 29 days 16 hours ago.

About the server

Which Rust version is Parachute Test - Launch Site on?

Rust network protocol 2633 and build 165217 on Windows is what Parachute Test - Launch Site runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Parachute Test - Launch Site, and is it up at the moment?

Parachute Test - Launch Site is offline at the moment; the last time it was seen was 28 days 8 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 28 September 2026.

What location is listed for Parachute Test - Launch Site?

A region is not published by Parachute Test - Launch Site. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 92.237.133.78:28015.

Server tags

How should you read the tags listed for Parachute Test - Launch Site?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set are what Parachute Test - Launch Site publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Parachute Test - Launch Site turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Parachute Test - Launch Site are Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How many players are on Parachute Test - Launch Site right now, and how does that number move?

The last time Parachute Test - Launch Site was seen online was 28 days 8 hours ago, and it is offline now.

In the ranking of Rust servers, where does Parachute Test - Launch Site place?

Player hours over seven days put Parachute Test - Launch Site at #15,792, within the top 66% of the ranked field.

Settings and rules

What settings and rules apply on Parachute Test - Launch Site?

Nothing about gather rate is given in the name of Parachute Test - Launch Site. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

What is the map on Parachute Test - Launch Site?

A procedural map, generated by the game, is what Parachute Test - Launch Site runs.

Join

What is the way to join Parachute Test - Launch Site?

Type client.connect 92.237.133.78:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol To join you need the same version; protocol 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.