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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 16 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 13d ago.

Filed under
Launch Rust and join
0/ 16 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
13d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040011:0020:0005:0014:0000:0009:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

30.7 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:06 UTC13d ago 0 – running 0
Mon 14 Sep, 21:07 UTC44d ago 0 – 30.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average421/400
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average346/350
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average35/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average30/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average50/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average141/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

On A Shockbyte Rust Server, what happens on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does A Shockbyte Rust Server wipe, and on which day?

Its rhythm cannot be read yet: A Shockbyte Rust Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 13 days 19 hours have passed since its current world was created.

About the server

What does performance look like on A Shockbyte Rust Server?

Server fps averaged 238 over 48 hours; the lowest reading was 197. The world held a peak of 9,000 entities, counting buildings, deployables and all the rest. It drew as much as 2,424 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on A Shockbyte Rust Server?

Rust network protocol 2635 and build 169317 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for A Shockbyte Rust Server, and is it online?

At the time of this check A Shockbyte Rust Server is online. About 43 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does A Shockbyte Rust Server sit?

There is no region published for A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 92.222.138.246:28385.

Server tags

What is meant by each tag on A Shockbyte Rust Server?

These tags come from A Shockbyte Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp16 (Max players): It holds 16 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs169317 (Build): The game build is 169317; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does A Shockbyte Rust Server appear?

The Rust Insights lists that carry A Shockbyte Rust Server are Best Rust community servers. On the server list, the filters that surface it are Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of A Shockbyte Rust Server look like?

A Shockbyte Rust Server shows 0 players at the moment, against 16 slots. A seven-day average of 0 players puts the last week in context.

Where does A Shockbyte Rust Server sit in the rankings?

Player hours over seven days put A Shockbyte Rust Server at #15,338, within the top 69% of the ranked field.

Rules and settings

What settings and rules apply on A Shockbyte Rust Server?

Nothing about gather rate is given in the name of A Shockbyte Rust Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. Anti-cheat: VAC, from Valve, is on.

Which map is live on A Shockbyte Rust Server?

Size 1,500 and seed 50000 define the procedural map on A Shockbyte Rust Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

How to join

What is the way to join A Shockbyte Rust Server?

To connect, start Rust and enter client.connect 92.222.138.246:28385 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2635,gmrust,cs169317,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp16
Max players It holds 16 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs169317
Build The game build is 169317.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.