Server profile
A Shockbyte Rust Server
Online, with 0 of 3 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 21d ago.
Online 92.222.138.227:28388 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 11:00 UTC21d ago | 2 | – | running | 0 |
| Wed 30 Sep, 12:28 UTC29d ago | 2 | halved by day 2 | 7.9 days | 0 |
| Thu 24 Sep, 14:49 UTC34d ago | 2 | halved by day 4 | 5.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|527/550
- Rustoria.co - EU East Long411/450
- Rusty Moose |EU Main|65/250
- Rustoria.co - EU Main70/250
- Rustafied.com - EU Friday54/100
- Rustoria.co - EU East Medium170/200
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at A Shockbyte Rust Server?
At their busiest, its recent wipes drew 2 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.
How often does A Shockbyte Rust Server wipe, and on which day?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 2 hours have passed since its current world was created.
About the server
Does A Shockbyte Rust Server hold a steady frame rate?
The 48-hour average for server fps is 193, and 151 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 44,107. It drew as much as 3,333 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does A Shockbyte Rust Server currently run?
Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has A Shockbyte Rust Server stayed online, and is it up now?
Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 3 days 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
What location is listed for A Shockbyte Rust Server?
There is no region published for A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 92.222.138.227:28388 is where it answers.
Lists and tags
How should you read the tags listed for A Shockbyte Rust Server?
When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature A Shockbyte Rust Server?
These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population history
What does the population of A Shockbyte Rust Server look like?
At the time of this refresh, A Shockbyte Rust Server holds 0 players on 3 slots. Its average over seven days comes to 0 players.
Where does A Shockbyte Rust Server sit in the rankings?
On player hours for the last seven days, A Shockbyte Rust Server sits at #15,326, inside the top 69% of ranked servers.
Map and rules
How is A Shockbyte Rust Server configured, and what rules apply?
The name of A Shockbyte Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.
What is the map on A Shockbyte Rust Server?
The game generates the map on A Shockbyte Rust Server: procedural, size 3,000, seed 315848369. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Connecting
How can you get onto A Shockbyte Rust Server?
Type client.connect 92.222.138.227:28388 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.