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Rust Insights

Server profile

A Shockbyte Rust Server

Online, with 0 of 3 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 21d ago.

Filed under
Launch Rust and join
0/ 3 players now 0% full
07-day averagepeak –
#15,326ranktop 69%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040014:0023:0008:0017:0003:0012:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.9 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctWed 30 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 11:00 UTC21d ago 2 – running 0
Wed 30 Sep, 12:28 UTC29d ago 2 halved by day 2 7.9 days 0
Thu 24 Sep, 14:49 UTC34d ago 2 halved by day 4 5.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average527/550
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average411/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average65/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average70/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average170/200

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at A Shockbyte Rust Server?

At their busiest, its recent wipes drew 2 players on average. 29 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 3.

How often does A Shockbyte Rust Server wipe, and on which day?

There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 2 hours have passed since its current world was created.

About the server

Does A Shockbyte Rust Server hold a steady frame rate?

The 48-hour average for server fps is 193, and 151 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 44,107. It drew as much as 3,333 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does A Shockbyte Rust Server currently run?

Running on Linux, A Shockbyte Rust Server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has A Shockbyte Rust Server stayed online, and is it up now?

Right now A Shockbyte Rust Server is up and running. The uptime it reports puts the last restart at about 3 days 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for A Shockbyte Rust Server?

There is no region published for A Shockbyte Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 92.222.138.227:28388 is where it answers.

Lists and tags

How should you read the tags listed for A Shockbyte Rust Server?

When the game's server browser reads A Shockbyte Rust Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature A Shockbyte Rust Server?

These Rust Insights lists include A Shockbyte Rust Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

What does the population of A Shockbyte Rust Server look like?

At the time of this refresh, A Shockbyte Rust Server holds 0 players on 3 slots. Its average over seven days comes to 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

On player hours for the last seven days, A Shockbyte Rust Server sits at #15,326, inside the top 69% of ranked servers.

Map and rules

How is A Shockbyte Rust Server configured, and what rules apply?

The name of A Shockbyte Rust Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

What is the map on A Shockbyte Rust Server?

The game generates the map on A Shockbyte Rust Server: procedural, size 3,000, seed 315848369. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto A Shockbyte Rust Server?

Type client.connect 92.222.138.227:28388 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players 3 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.