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Rust Insights

Server profile

Experiment

Offline, with 1 of 10 players on; ranked #14,824 of every public Rust server, the top 67%. It last wiped 18d ago.

Filed under quad softcore
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,824ranktop 67%
18d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Note: Top 67% of all ranked servers, and #602 of the quad servers (top 74%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 10 OctSat 3 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC18d ago 1 – running 1
Sat 3 Oct, 12:24 UTC26d ago 1 held half 7.3 days 0
Mon 28 Sep, 17:52 UTC30d ago 1 held half 4.8 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EA] Softcore 1quad · monthly · 66 on average130/350
  2. [US] Facepunch Softcore 2NA · quad · monthly · 59 on average42/300
  3. Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 33 on average23/150
  4. Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average0/100
  5. [红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200
  6. [红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average7/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does Experiment look like once wipe day arrives?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

On what schedule does Experiment wipe?

There is no next wipe to predict: Experiment wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 18 days 18 hours have passed since its current world was created.

About the server

Which Rust version is Experiment on?

Rust network protocol 2634 and build 166652 on Windows is what Experiment runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Experiment stayed online, and is it up now?

The last sighting of Experiment was 18 days 18 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 19 September 2026.

In which location does Experiment sit?

No region is published by Experiment. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 92.209.233.160:28015.

Server tags

Which meanings sit behind the tags on Experiment?

When the game's server browser reads Experiment, it finds these tags: gmsoftcore (Game mode): The ruleset is softcore, which is easier; mp10 (Max players): It holds 10 slots; ts4 (Group limit): No team may exceed 4 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Experiment appear?

These Rust Insights lists include Experiment: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Player counts

How many players are on Experiment right now, and how does that number move?

Experiment was last seen 18 days 18 hours ago and is offline right now.

How does Experiment compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts Experiment at #14,824, among the top 67% of all ranked servers. In the quad category it ranks #602.

Map and rules

How is Experiment configured, and what rules apply?

Nothing about gather rate is given in the name of Experiment. A group may hold up to 4 players, listed as quad. You get softcore as the game mode, The easier mode from Facepunch, keeping part of your loot. PvP and raiding are both enabled. The server browser lists it under Community. The server has Valve's VAC anti-cheat switched on.

Which map is live on Experiment?

The game generates the map on Experiment, which is procedural.

Connecting

How can you get onto Experiment?

Open the console with F1 in Rust and enter client.connect 92.209.233.160:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmsoftcore,cs166652,ts4

Game

gmsoftcore
Game mode The ruleset is softcore, which is easier.
mp10
Max players It holds 10 slots.
ts4
Group limit No team may exceed 4 players.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.