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Rust Insights

Server profile

[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events

Offline, with 1 of 10 players on; ranked #14,669 of every public Rust server, the top 66%. It last wiped 25d ago.

Filed under monthly wipes vanillamoddedoxide
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,669ranktop 66%
25d agolast wipemonthly schedule
8d 19hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe · high confidence

2.2 days usual gap between real wipes
33% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 8d 19hThu 5 Nov, 19:00 UTCFW
  2. 36d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 4 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:38 UTC23d ago 2 – running 2
Fri 2 Oct, 08:38 UTC25d ago 2 – 2.2 days 1
Thu 1 Oct, 11:16 UTC26d ago 2 – 0.9 days 2
Mon 28 Sep, 08:39 UTC29d ago 2 held half 3.1 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average61/700
  2. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13/1000
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average14/1000
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 59 on average92/1000
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average0/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 58 on average140/700

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 19 hours after it started. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events wipe, and how often?

The only wipe on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 25 days 13 hours ago. Wipes run monthly, as its tags say.

About the server

What Rust version is live on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

Running on Windows, [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.

Has [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events stayed online, and is it up now?

[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is offline at the moment; the last time it was seen was 16 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.

What location is listed for [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

No region tag comes from [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events, though the name suggests Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 92.209.154.59:28015.

Tags

What is meant by each tag on [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

These tags come from [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events turn up among the Rust Insights lists and filters?

[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events appears among the following Rust Insights lists: Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What does the population of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events look like?

[GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events is offline at the moment; the last sighting was 16 days 14 hours ago.

How does [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events at #14,669, among the top 66% of all ranked servers.

Settings and rules

How is [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events configured, and what rules apply?

Nothing about gather rate is given in the name of [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

Connecting

How can you get onto [GER/PVE] Rust Nation /RaidableBases/Quest/XP/Events?

Open the console with F1 in Rust and enter client.connect 92.209.154.59:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.