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Rust Insights

Server profile

My Test Server

Offline, with 0 of 10 players on; ranked #11,332 of every public Rust server, the top 51%. It last wiped 2d ago.

Filed under
Launch Rust and join
0/ 10 players now 0% full
17-day averagepeak 1
#11,332ranktop 51%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 12:43 UTC2d ago 1 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average605/675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average377/525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average47/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average35/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average137/200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average160/300

The short version

Quick answers

From the figures on this page.

Wipe days

What does My Test Server look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does My Test Server wipe, and how often?

Too few wipes are on record for My Test Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 2 days 7 hours ago.

Server details

On what version does My Test Server currently run?

Running on Windows, My Test Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for My Test Server, and is it online?

My Test Server is offline at the moment; the last time it was seen was 2 days 7 hours ago. The last 2 full days gave 2 of 48 hours up, or 4% of the time. Rust Insights first logged this server on 25 October 2026.

Where does My Test Server run from?

There is no region published for My Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 92.208.37.168:28015.

Server tags

How should you read the tags listed for My Test Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty are what My Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature My Test Server?

My Test Server appears among the following Rust Insights lists: Best Rust community servers. You will find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How many players are on My Test Server right now, and how does that number move?

My Test Server was last seen 2 days 7 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1.

In the ranking of Rust servers, where does My Test Server place?

The player-hours ranking for the last seven days puts My Test Server at #11,332, among the top 51% of all ranked servers.

Map and rules

What are the settings and rules for My Test Server?

Nothing about gather rate is given in the name of My Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on: Valve's anti-cheat is active.

Which map is live on My Test Server?

The map on My Test Server is procedural and the game generates it.

Connecting

How do you connect to My Test Server?

Type client.connect 92.208.37.168:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.