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Rust Insights

Server profile

phx testserver

Offline, with 0 of 5 players on; ranked #16,275 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#16,275ranktop 69%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Wed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 14:04 UTC27d ago 1 – running 1
Tue 29 Sep, 15:07 UTC28d ago 1 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average564/625
  2. Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average36/250
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average68/250
  4. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average281/325
  5. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average116/200
  6. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average122/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

On phx testserver, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.

How often does phx testserver wipe, and on which day?

The record of phx testserver's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 8 hours ago.

Server details

On what version does phx testserver currently run?

Running on Windows, phx testserver is on Rust network protocol 2634 and build 166452. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is phx testserver, and is it up at the moment?

phx testserver is offline at the moment; the last time it was seen was 26 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 29 September 2026.

Where does phx testserver run from?

No region is published by phx testserver. Rust Insights reports the location a server declares, not the physical place of the machine. 92.208.27.3:28015 is where it answers.

Server tags

What is meant by each tag on phx testserver?

When the game's server browser reads phx testserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166452 (Build): It runs game build 166452; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature phx testserver?

These Rust Insights lists include phx testserver: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population history

How many players are on phx testserver right now, and how does that number move?

The last time phx testserver was seen online was 26 days 5 hours ago, and it is offline now.

Where does phx testserver sit in the rankings?

On player hours for the last seven days, phx testserver sits at #16,275, inside the top 69% of ranked servers.

Settings and rules

How is phx testserver configured, and what rules apply?

No gather rate appears in the name of phx testserver. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map on phx testserver?

The map on phx testserver is procedural and the game generates it.

How to join

What is the way to join phx testserver?

Type client.connect 92.208.27.3:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166452,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166452
Build It runs game build 166452.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.